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  1. In the game there will be some kind of comic that features March's training. I'm gonna add my favorite images here and the rest in an album.Album:

    In the game there will be some kind of comic that features March's training. I'm gonna add my favorite images here and the rest in an album.

    Album: https://imgur.com/a/FhaFdaq Imgur: The magic of the Internet

  2. Some kit clarifications;Jiaoqiu E2 - Stacks are not mentioned. Only says "Take Fire DMG equal to 300% per turn"Yunli Ult - If counters are triggered while Block is active... -> If counterattack is NOT triggered while Block is active...

    Some kit clarifications;

    Jiaoqiu E2 - Stacks are not mentioned. Only says "Take Fire DMG equal to 300% per turn"

    Yunli Ult - If counters are triggered while Block is active... -> If counterattack is NOT triggered while Block is active...

  3. [HSR 2.4 - BETA] Dance at Sunset (5*, Destruction)StatsHP: 1058ATK: 582DEF: 463Materials: Credit (x385000), Dream Collection Component (x20), Borisin Teeth (x4), Lupitoxin Sawteeth (x12), Dream Flow Valve (x20), Moon Rage Fang (x15), Dream Making Engine (x14)Deeply Engrossed: Greatly increases the odds that the wearer will be attacked, increases the wearer's CRIT DMG by 36% (60%). After the wearer uses their Ultimate, they receive 1 stack of Firedance, lasting for 2 turns and up to 2 stacks. Each stack of Firedance increases the DMG dealt by the wearer's follow-up attack by 36% (60%).

    Forwarded from Sakura Haven
    [HSR 2.4 - BETA] Dance at Sunset (5*, Destruction)

    Stats
    HP: 1058
    ATK: 582
    DEF: 463

    Materials: Credit (x385000), Dream Collection Component (x20), Borisin Teeth (x4), Lupitoxin Sawteeth (x12), Dream Flow Valve (x20), Moon Rage Fang (x15), Dream Making Engine (x14)

    Deeply Engrossed: Greatly increases the odds that the wearer will be attacked, increases the wearer's CRIT DMG by 36% (60%). After the wearer uses their Ultimate, they receive 1 stack of Firedance, lasting for 2 turns and up to 2 stacks. Each stack of Firedance increases the DMG dealt by the wearer's follow-up attack by 36% (60%).