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  1. [HI3 - 7.4 BETA] Thelema Animations00:00 - Menu00:11 - 36000:23 - Battle Idle00:31 - NA00:44 - Combo 100:54 - Evasion01:09 - Passive01:18 - Weapon01:42 - QTE01:51 - Ultimate02:00 - Outburst02:13 - Outburst (Leader)02:31 - End

    [HI3 - 7.4 BETA] Thelema Animations

    00:00 - Menu
    00:11 - 360
    00:23 - Battle Idle
    00:31 - NA
    00:44 - Combo 1
    00:54 - Evasion
    01:09 - Passive
    01:18 - Weapon
    01:42 - QTE
    01:51 - Ultimate
    02:00 - Outburst
    02:13 - Outburst (Leader)
    02:31 - End
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  2. [HI3] Future CharacterI am saying this without full confidence but Songque may be the next or a future playable character and she would use a staff as a weapon.NOTE: This should be taken with a huge grain of salt. And I could be wrong. So I wouldn't be excited for it.

    [HI3] Future Character

    I am saying this without full confidence but Songque may be the next or a future playable character and she would use a staff as a weapon.

    NOTE: This should be taken with a huge grain of salt. And I could be wrong. So I wouldn't be excited for it.

  3. [HI3 - 7.4 BETA] Thelema SkillsShort-Chain AttackTri-Strike:SEQ 1 deals 160% ATK of Ice DMG.SEQ 2 deals 240% ATK of Ice DMG.SEQ 3 deals 300% ATK of Ice DMG.· Sub-Skill: Increases Ignore Interrupt by 2 levels when the last hit of the Basic ATK sequence hits, granting a DMG Reduction of 50.0% for 3s.· Sub-Skill: QTE: Triggered by knocking an enemy airborne, Weapon Skill, or Time Slow, and grants 1 bar of Aerial KE. QTE ATKs deal an additional 30.0% ATK of Ice DMG outside Stellar Outburst.Skill: Combo: Special AttackShort-Chain Launch and CleaveBasic ATK Combo (Hold [ATK]) on the ground: Launch deals 450% ATK of Ice DMG. Midair: Cleave deals 450% ATK of Ice DMG.· Sub-Skill: Combo ATK deals an additional 20.0% ATK of Ice DMG.Skill: Evasion SkillEvade or jump to dodge enemy attacks. Can evade three times in a row on the ground, evade twice and jump once in midair.Ultimate Evasion Skill: Triggers global Time Fracture. CD: 15s.· Sub-Skill: The next attack after Ultimate Evasion deals 50.0% more DMG against shields.· Sub-Skill: Restores 1 evasion attempt upon successfully performing an aerial Ultimate Evasion. Restores 1 evasion attempt at full Aerial KE.Skill: Ultimate SkillShuttle AttackShuttle Attack deals 2200% ATK of Ice DMG to the target and nearby enemies.· Sub-Skill: Casting Ultimate refills KE.Bonus Attack reduces Ultimate CD by 3s.Skill: Leader SkillWhile in Astral Ring mode, enhancements will be provided based on the number of SHA-type characters on the team.Leader Skill: While in Astral Ring mode, enhancements will be provided based on the number of SHA-type characters on the team.· Sub-Skill: 1 SHA-type Character: In the Stellar Outburst state, deals 10.0% bonus Ice DMG to enemies.2 SHA-type Characters: During Stellar Drain, recovers an additional 10 Astral Ring Intensity.3 SHA-type Characters: Reduces the team's Ultimate Evasion Skill CD by 5s.Skill: Passive SkillKE3 bars of Aerial KE and 3 bars of Ground KE.Gains Aerial KE from aerial ATKs and Ground KE from ground ATKs.At full KE, dodge-attack (Any [ATK] button if Test Sub-Skill is unlocked) consumes KE to unleash Bonus Attack, dealing 1200% ATK of Ice DMG.· Sub-Skill: Gains Stellar Drain when Stellar Outburst ends.Bonus attacks consume Stellar Drain and restore 20 Astral Ring Intensity.SP recovery rate increases by 10.0% when Astral Ring is inactive.Gains Stellar Drain when entering battle. Can only be triggered once every 10 minutes in Part 2's Open World.· Sub-Skill: After casting Bonus Attack, deals 10.0% ATK of bonus Ice DMG to the target when generating KE from an attack for the next 6 times.· Sub-Skill: When generating KE from an attack that is different from the last time, deals 10.0% ATK of bonus Ice DMG.· Sub-Skill: At full KE, the next attack automatically unleashes Bonus Attack.Skill: Weapon SkillLong-Chain AttackWeapon Skill (Tap [Weapon]) on the ground: Hurls the chain blade to make it rotate, dealing 800% ATK of Ice DMG. Midair: Pulls enemies.Weapon Skill Combo (Hold [Weapon]) on the ground: Charges forward and rotates. Midair: Swings repeatedly, dealing 400% ATK of Ice DMG and inflicting 12 Rime Trauma.· Sub-Skill: Ground and aerial weapon Combo ATKs deal 10.0% more DMG against shields.Skill: Astral Ring SkillUnleash Astral Ring's power and enhance the character.Tap a teammate's avatar during Stellar Outburst to transform them into a phantom that attacks the enemy, then the character's subsequent attacks generate shadow attacks for some time.· Sub-Skill: When team Astral Ring type is World Star, increases team weapon skill DMG and grants 6 Quantum Mech Energy when Stellar Outburst ends. Can consume Quantum Mech Energy to launch Bonus Attack. Bonus Attack is considered as Resonance Attack.· Sub-Skill: When team Astral Ring type is Wheel of Destiny, increases team Basic ATK DMG by 10.0%. Refills KE when Thelema enters Stellar Outburst.

    [HI3 - 7.4 BETA] Thelema Skills

    Short-Chain Attack
    Tri-Strike:
    SEQ 1 deals 160% ATK of Ice DMG.
    SEQ 2 deals 240% ATK of Ice DMG.
    SEQ 3 deals 300% ATK of Ice DMG.

    · Sub-Skill: Increases Ignore Interrupt by 2 levels when the last hit of the Basic ATK sequence hits, granting a DMG Reduction of 50.0% for 3s.
    · Sub-Skill: QTE: Triggered by knocking an enemy airborne, Weapon Skill, or Time Slow, and grants 1 bar of Aerial KE. QTE ATKs deal an additional 30.0% ATK of Ice DMG outside Stellar Outburst.

    Skill: Combo: Special Attack
    Short-Chain Launch and Cleave

    Basic ATK Combo (Hold [ATK]) on the ground: Launch deals 450% ATK of Ice DMG. Midair: Cleave deals 450% ATK of Ice DMG.

    · Sub-Skill: Combo ATK deals an additional 20.0% ATK of Ice DMG.

    Skill: Evasion Skill
    Evade or jump to dodge enemy attacks. Can evade three times in a row on the ground, evade twice and jump once in midair.

    Ultimate Evasion Skill: Triggers global Time Fracture. CD: 15s.

    · Sub-Skill: The next attack after Ultimate Evasion deals 50.0% more DMG against shields.
    · Sub-Skill: Restores 1 evasion attempt upon successfully performing an aerial Ultimate Evasion. Restores 1 evasion attempt at full Aerial KE.

    Skill: Ultimate Skill
    Shuttle Attack

    Shuttle Attack deals 2200% ATK of Ice DMG to the target and nearby enemies.

    · Sub-Skill: Casting Ultimate refills KE.
    Bonus Attack reduces Ultimate CD by 3s.

    Skill: Leader Skill
    While in Astral Ring mode, enhancements will be provided based on the number of SHA-type characters on the team.

    Leader Skill: While in Astral Ring mode, enhancements will be provided based on the number of SHA-type characters on the team.

    · Sub-Skill: 1 SHA-type Character: In the Stellar Outburst state, deals 10.0% bonus Ice DMG to enemies.
    2 SHA-type Characters: During Stellar Drain, recovers an additional 10 Astral Ring Intensity.
    3 SHA-type Characters: Reduces the team's Ultimate Evasion Skill CD by 5s.

    Skill: Passive Skill

    KE

    3 bars of Aerial KE and 3 bars of Ground KE.
    Gains Aerial KE from aerial ATKs and Ground KE from ground ATKs.
    At full KE, dodge-attack (Any [ATK] button if Test Sub-Skill is unlocked) consumes KE to unleash Bonus Attack, dealing 1200% ATK of Ice DMG.

    · Sub-Skill: Gains Stellar Drain when Stellar Outburst ends.
    Bonus attacks consume Stellar Drain and restore 20 Astral Ring Intensity.
    SP recovery rate increases by 10.0% when Astral Ring is inactive.
    Gains Stellar Drain when entering battle. Can only be triggered once every 10 minutes in Part 2's Open World.
    · Sub-Skill: After casting Bonus Attack, deals 10.0% ATK of bonus Ice DMG to the target when generating KE from an attack for the next 6 times.
    · Sub-Skill: When generating KE from an attack that is different from the last time, deals 10.0% ATK of bonus Ice DMG.
    · Sub-Skill: At full KE, the next attack automatically unleashes Bonus Attack.

    Skill: Weapon Skill

    Long-Chain Attack

    Weapon Skill (Tap [Weapon]) on the ground: Hurls the chain blade to make it rotate, dealing 800% ATK of Ice DMG. Midair: Pulls enemies.
    Weapon Skill Combo (Hold [Weapon]) on the ground: Charges forward and rotates. Midair: Swings repeatedly, dealing 400% ATK of Ice DMG and inflicting 12 Rime Trauma.

    · Sub-Skill: Ground and aerial weapon Combo ATKs deal 10.0% more DMG against shields.

    Skill: Astral Ring Skill

    Unleash Astral Ring's power and enhance the character.

    Tap a teammate's avatar during Stellar Outburst to transform them into a phantom that attacks the enemy, then the character's subsequent attacks generate shadow attacks for some time.

    · Sub-Skill: When team Astral Ring type is World Star, increases team weapon skill DMG and grants 6 Quantum Mech Energy when Stellar Outburst ends. Can consume Quantum Mech Energy to launch Bonus Attack. Bonus Attack is considered as Resonance Attack.
    · Sub-Skill: When team Astral Ring type is Wheel of Destiny, increases team Basic ATK DMG by 10.0%. Refills KE when Thelema enters Stellar Outburst.